Helldivers 2 is Losing More of Its Playerbase as It Faces Criticism, Again

It has been looking rough for the galaxy-defending game in the last month. What was once lifted by a proud community ready to spread democracy at all costs has become increasingly bitter, and everyone behind the game seems to keep making the wrong decisions.

Helldivers 2
Arrowhead Game Studio/Sony

Helldivers 2 Suffers Another Dud

If you run Helldivers 2 right now, you'll see a major order that requires players to deploy to Meridia and use the experimental Dark Fluid to destroy the Terminid Supercolony. It seems like the typical order that the devs release every now and then, but it is infuriating some players.

The mission will have Helldivers defend the drill sites from the bugs that aim to destroy them, but the spawn rate of the enemies has been at a level that is close to impossible to defeat, and players, even those who relish a challenge, believe that it should be nerfed.

Just to prove how difficult it can be, bugs have been spawning in massive numbers right on top of the drill, as mentioned in Kotaku, and players have posted on forums showing how you can get swarmed by Shriekers in Trivial (the easiest level) to the point that only a smart part of the sky can be seen.

If you think that successfully defending the drills means that things will get easier, you're probably wrong as players are also complaining that it is just as hard to survive right when they call for extraction. The missions are so bad that even the developers think they need fixing.

Arrowhead Games Studios have announced through Discord that they are aware of the current spawning bug in the latest major order, and a fix already being worked on by the devs. Perhaps the developers simply made it a bit more difficult given what players are capable of.

For instance, Helldivers 2 once released a major order that required the entire player base to eliminate two billion bugs in six days. To everyone's surprise, the mission was already done before the first day was even over.

Maybe the difficulty of the latest mission was a tactic to have current players call on others, whether they are new or inactive, as it has been the culture within the Helldivers 2 community to ask people to "enlist" and spread freedom across the galaxy. Obviously, that's not what happened.

It's Been Downhill Since the PSN Requirement

Helldivers 2 had a really good run, so much so that at some point, social media was flooding with Helldivers 2 memes where players were committed to playing the obedient galactic fascists that Super Earth expects them to be.

However, many players dropped the game when Sony and Arrowhead started requiring a PlayStation Network account to continue playing. The requirement has since been taken back, but the game just keeps suffering one dud after another.

Just a over a few weeks ago, players were complaining about the new Premium Warbond being so bad that one of the unlockable weapons was inferior to the base weapon in the game, which is the one you get for free when you start playing. Even now, the game is delisted in 177 non-PSN countries.

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