Destiny 2 is probably one of the most highly anticipated titles of recent memory. Not just because it's a sequel worth looking forward to, but because Bungie promised to up the story content here. The original game, albeit being good and interesting, didn't really live up to most expectations. The first title's content, in particular, was the main reason why most fans were simply frustrated.
Just recently, the studio advertised a job posting for Destiny 2. The available position -- which is Narrative Director -- is for someone who knows how to crank up words and make a content out of it. The person, as stated by WCCFTech, is responsible for directing the "storytelling efforts" of the franchise all throughout the calendar year of 2017.
The ideal candidate for this Destiny 2 job position must also have a "deep understanding" when it comes to "interactive storytelling." Furthermore, the person will have to work on various small-scale projects, all of which are limited on a "condensed timeline." In other words, he/she will be working on a fast-paced environment while ensuring that all deadlines are met. Well, that's a typical requirement for any content writer or manager anyhow.
First off, I'm actually quite stoked with the fact that Bungie is moving towards such direction for Destiny 2. It kinds of assure me that they're taking the necessary steps to addressing the main issue of the original game -- a good storyline. However, same with what WWG explained, the specific detailed responsibility (working on fast-paced release environment) is a worrisome.
Let me explain: We have to consider the fact that content or story structure is going to be a main thing in Destiny 2. After all, it's what most fans are expecting. And for Bungie, it's the kind of element they want to address in the sequel. Now, if they're looking for releasing contents in a faster pace, this is where troubles happen.
It's safe to say that the studio might focus on monetizing structure first for Destiny 2. And if this is the case, again, it's likely for us to see those half-baked content(s). Because seriously, it might make sense to focus first on producing a solid and satisfying result for the community to partake at launching. This can actually happen, as most companies nowadays are on the rush when making or developing stuff. As a result, quality becomes an issue.
The only problem with Bungie, though, is that they have to address a very familiar element in Destiny 2. Sure, the original game was a huge success, as it had a huge following; however, one can't deny that it sucks in having a story-driven content. And this is where the sequel needs to center its focus.
The underlying truth here, too, is the success of the first game. That because of it, the studio won't really be pressured in putting such storyline for Destiny 2. Because after all, there's that mindset of "Who cares, people are still playing it."
Half-baked DLCs and whatnots have an ugly history in most recent games. Developers try to cheat story development, rushing themselves into making one all in hopes to acquire money in an instant. They tend to make contents as business, when it should be a form of art or so. Still, all hopes here. My fingers are crossed, hoping that Bungie won't take that bait.
What are your thoughts on Destiny 2? What are your expectations? Share us what your thoughts are at the comment section below!