When a Reddit user that bears the username girlfriend_pregnant made a discovery about the FIFA 17 game code, the entire gaming community got bothered since there was evidence about the title's support for rubber banding. For those who do not know what this term means, it refers to a lag-induced effect. For games like FIFA, rubber banding refers to how the game adjusts its level of difficulty depending on how a player does in the game. As for FIFA 17, this has been applied by EA Sports for its single player and FIFA Ultimate Team modes.
If EA Sports has disclosed this development in the first place, there will be no problems about its implementation, however one of its producers has denied about the franchise's involvement in such an issue. Most of the FIFA fans are not happy about this since some of the attributes of the opposite team might be experiencing a skill boost for their purchased player cards, thus the advantage that these fans have paid may eventually be reduced. These gamers are putting cash on the table just to develop their favorite FIFA Ultimate Teams.
The rubber banding script that was discovered is what EA Sports call as Momentum, and the effect of this is the players' direct change in their attributes. The code affects the team chemistry which might result to how well the team may communicate into attributes like Penalty Saving, Heel Passer, as well as a mysterious attribute called Super Sub. Super Sub is a term that is used to refer to a player that will come from the bench, then eventually changes the game due to its impressive performance, according to Game Rant.
Fans said that this rubber banding system will cause unfair punishment for good players and it might be in favor for those players who might already be losing. The exact effect of the code to FIFA 17 has not been confirmed yet, but players are already starting a Twitter campaign asking for explanation on the said issue.