Legend Of Zelda: Breath Of The Wild Features Simpler Dungeons Compared To Past Games

Nintendo's newest action-adventure game entitled The Legend of Zelda: Breath of the Wild has gone gold recently. In addition, the game will be available for the Nintendo Switch at launch. The company has done all their efforts for the game's development such as updating the game elements and adding some new touches in order to make the game fresh. However, some of those improvements might receive mixed reactions from fans such as the revelation of simpler dungeons, which will probably cause several issues.

According to the report from TheBitBag, the dungeons in the past Zelda games are often a mix of combat and puzzles to great effect. As a result, it makes fans feel accomplished when they completed them. However, the recent Legend of Zelda: Breath of the Wild demo from Game Informer revealed simpler dungeons. Meanwhile, fans are suggested to wait for the official release of the game this March to see if this was a good thing.

On the other hand, simpler dungeons are not the only major change made for the upcoming Zelda title. Apparently, players already know the number of weapons and armor that Link can arm throughout his long trip. However, what they may not know are the changes made on the number of signature staples in the game.

For beginners, that cheeky upbeat music will no longer be heard when opening a chest. Meanwhile, Zelda trademark items such as compass were not seen in the demo. It was suspected that they will not be arriving at the game either. Furthermore, all bombs are now remotely detonated. That means they won't explode after a certain amount of time reducing the risk of accidental damage.

The Legend of Zelda: Breath of the Wild will arrive this March for the Nintendo Switch and Wii U. On the other hand, fans should expect lots of bundle packages arriving soon.

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