The newly launched AMD Vega graphics cards were officially shown off at a tech day surrounding SIGGRAPH in LA last month. Despite the fanfare, some reports speculated that "Vega" is going to be the company's last hurrah for the big, monolithic GPU design.
This speculation has emerged due to the fact that the AMD Navi architecture promises to be something entirely different. AMD RX Vega 64 and RX Vega 56 will support CrossFire, but AMD has noted that the industry is largely moving away from multi-GPU configurations. And as the trend goes, AMD has minimized its marketing focus on multi-GPU for RX Vega. Although the cards can technically function in multi-card arrays, AMD has noted the fact that the value is rough when considering limited developer support.
According to PCGamesN, AMD is said to get around the difficulty with their production partners, who have had the problems in nailing down subsequent lithography shrinks to help them deliver generation-on-generation performance increase. AMD's chief technical officer, Mark Papermaster, has also mentioned that making the shift down to 7nm, the next step on from the current 14nm designs, is the toughest lift that has been seen in a number of generations.
On a different note, AMD's Radeon RX Vega graphics card has also been spotted in the Compubench database. However, it is unclear on which particular variant of the Vega GPU this graphics card is but it looks to be an early test run by someone from the driver team. The Radeon RX Vega family of GPUs will be officially available to grab on August 12 and will mark the first high-end Radeon update since the Fury lineup.
AMD is reportedly turning again on the traditional monolithic GPU design. And this move could make the next generation of AMD graphics chips entirely different as compared to their Nvidia rivals and could put them a long way ahead of everyone.