[RETRO GAMING] Do You Remember Super Mario Land?

Super Mario Land is definitely a classic game everybody has played on Nintendo's Gameboy.

In 1947, an American man named George Adamski, who was in his 60s, took the first of several photographs of what he claimed was a Venusian Scout Ship from another world.

The photo showed the shape of a saucer and had a domed roof and round windows, which did much to define the appearance of unidentified flying objects.

After more than forty years, Adamski's flying saucers eventually landed at a location that was completely unanticipated: Super Mario Land.

Super Mario Land was released in 1989. It became such a great hit that it arrived in Europe in the late 80s.

A lot of people may not be familiar with the matter, but Super Mario Land had a Super Mario 2 sequel, famously a reworking of an entirely different game called Doki Doki Panic.

It borrowed heavily from the Super Mario Bros. playbook by incorporating a throwing mechanism, a diverse cast of playable characters, and a hazy take on the Arabian Nights theme established in Doki Doki Panic.

The Super Mario Land

Super Mario Land is a classic Gameboy game that everybody is very familiar with playing. Part of what got people hooked on this game before was its simplicity and how strict the game used to be.

Super Mario was a game with no extreme complexity but also provided a continuous challenge to the players.

As described by the Den of Geek, "Your goal is to traverse each level and reach the exit doors: the bottom door will take you out of the level, but the more difficult to reach door near the top of the screen will give you a shot at playing an end-of-level mini-game where you can earn power-ups and free lives."

The game is broken up into four distinct worlds, each of which has its own set of three stages for players to progress through. A boss encounter can be found at the end of each world's last level.

They are typically fairly straightforward and usually take half an hour to complete a certain level. Mario also has an airplane and a submarine, which, of course, can be used.

Another thing that many of us can surely recall is the little game replay option in Super Mario Land. This can be such a bummer, but this is also what makes the simple game so unique and challenging.

Gamers cannot recollect the gems once they have gone past that. Aside from that, this Nintendo game is also known for its selection of music.

The music is without a doubt the highlight of the whole experience, and Nintendo did an excellent job of recreating the iconic sound that is associated with Super Mario in the game's score.

There is a designated tune that will be heard throughout the game, making a lot of gamers familiar with the soundtrack. For some retro gamers, the Egyptian-themed soundtrack became one of their favorites.

Modern Super Mario

According to Nintendo, the game Super Mario Land became an entity in itself, an independent game that has been known by numerous gamers in different generations.

It is remarkable to observe how well the game continues to perform nearly 30 years after its first release. It is a straightforward game, but it never fails to entertain.

The game has unexpected shifts in style and subject matter that provide plenty of surprises along the way, and the numerous secret coins and lives that provide at least a little bit of length for you in the game.

Super Mario Land has had numerous sequels along the way, such as Super Mario Land, Super Mario Land 2: 6 Golden Coins, and Wario Land: Super Mario Land 3.

However, there is also Doki Doki Panic in between Super Mario Land and Super Mario Land 2: 6 Golden Coins.

The Super Mario Land 2: 6 Golden Coins was the released sequel in North America, but reports have it that it is a reskinned version of a game that was first developed in Japan and titled Doki Doki Panic.

According to ScreenRant, Doki Doki Panic is an abbreviated version of the game's full title, which is Yume Kj: Doki Doki Panic. The phrases "Doki Doki" are the Japanese sound effect for a heartbeat, and they are generally used when someone is under a great deal of stress or is actually panicking.

Furthermore, Nintendo stated that if there is a game so similar to the classic Super Mario Land, it would be 2017's Super Mario Odyssey.

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