Warriors, unite! Ancient Calradia awaits!
TaleWorlds Entertainment has recently announced the full release of Mount and BladeII: Bannerlord on all major gaming platforms today physically and digitally.
PC gamers who have the game on Early Access can have their copy of the game updated to get its full release.
Mount And Blade II: Bannerlord Full Release Details
TaleWorlds mentioned in its announcement that the prequel to the highly successful medieval role-playing game, Mount and Blade II: Bannerlord, is now officially launched as a full game digitally and physically on the PlayStation 4 and 5, Xbox One, Xbox Series X|S, and PC.
Not everyone can get the full game on release, however. Gamers in Japan playing Bannerlord only on their PlayStation consoles will have to wait until Nov. 10 to get the game.
Despite releasing the full game, TaleWorlds said it is not "the end of the road" as far as the game's development is concerned. The game developer stated that the game would receive updates and new content in the foreseeable future.
Mount And Blade II: Bannerlord Background
For those who are unaware, Bannerlord is a prequel to the hit 2010 game Mount and Blade: Warband, wherein players take the role of an adventurer of varying backgrounds that can rise to fame as a merchant, mercenary captain, lord, or even a ruler of their very own kingdom.
The same applies in Bannerlord, though in this game, players will start as a low warrior of one of the major factions at play in Calradia.
As such, players can start among the game's eight factions. According to Game Rant and the Mount and Blade Wiki, the Principality of Sturgia is based on the Vikings and will eventually split to be the Kingdom of the Nords and the Kingdom of the Vaegirs in Warband. Meanwhile, the Khuzait, which will become the Kingdom of the Khergits in Warband, is inspired by the Mongols.
The Kingdom of Battania is based on the ancient Celts of our time. However, they cease to become a unified people in Warband to become the game's forest bandits.
The Sultanate of the Aserai, from which Warband's Sarranid Sultanate will come, is based on the Saracens famously led by Saladin during the Third Crusade.
The Kingdom of Vlandia, from which the Kingdoms of Swadia and Rhodoks will come, is based on the Normans of William the Conqueror.
Last and definitely not the least is the triachy of the crumbling Calradian Empire, with all three being based on the Roman Empire.
Much like in Warband, players are free to become/role-play whatever they wish to be. They can be an adventurer, a merchant, a villainous tyrant, or just ruler.
As previously stated, the game is a prequel - it is set 200 years before the events of Warband, during the collapse of the ancient Calradian Empire by internal and external conflicts.
As a result, the game allows players to dictate the fate of the Calradian Empire as the hero that will save the empire against all odds or the cause of its inevitable downfall.
As for the game's gameplay mechanics, a separate Game Rant article reports that the game features improved versions of Warband's mechanics. Players can expect better customization systems, leveling, and improved combat mechanics.
It also has new weapons and armor, six new battle terrains, and ten new town scenes.
Merchant role-players can also enjoy a significantly improved economy sandbox that comes with interesting tidbits for them to experience.
The full game also comes with fixes to various bugs and crashes previously experienced by players during its Early Access days, fixing quests such as the "Unify the Empire" quest.