Good news for all you “Morrowind” fans out there! Modder ‘trancemaster_1988′ has released the eighth update for his massive “Morrowind” mod, “Morrowind Rebirth.”
The new “Morrowind” mod, according to a DSOGaming report, has introduced new enemies to fight, new thrilling areas to explore and new weapons. This new update has a boatload of new goodies to offer, and you can also find a trailer as well as its changelog.
“Rebirth” has introduced a host of fixes, additions and vanilla fixes to the update. Here is the list of all the fixes for “Morrowind Rebirth 1.8.”
Rebirth Fixes and additions
Fixed icon for the Falmer Shortsword.
Reworked the weights of Paper/scrolls.
- Plain paper/Notes: 0.20
- Scrolls: 0.40
Storm/fire/frost Atronachs’ now glow in the dark.
New travel agent in Dagon Fel.
It’s now harder to pick locks and disarm traps, some traps are also more deadly.
Adjusted several pathgrids, now they should work properly.
“Koal Cave” were covered by a covered by a rock, fixed.
Replaced the overhangs on Hlaalu towers with one that’s more fitting.
Removed and replaced one of the tree types in the Bitter Coast, less blocky meshes for the people!
Rebalanced all (almost) spears in regard to length, speed, damage and so on. A Daedric spear should for example be much slower than a silver spear due to its wieght.
New Gondola service in Balmora & Seyda Neen.
Find out more about the new Vanilla Fixes and download “Morrowind Rebirth 1.8” here.