Bioshock PC Remastered: Patch Is Released To Fix Multiple Issues

There had been previous reports that Bioshock 1 and 2 on PC had a few issues and on October 6 2016, 2K, Bioshock's game developer had released a patch to fix the reported issues in the remastered version of the game. Other than these issues, the patch is also packed with various requested features.

In the remastered version of the game, common problems were reported such as the sudden acceleration of the mouse in which 2K is fixed by enhancing the sensitivity, threshold, and buffering in the patch. 2k also took action regarding the issue with assigning actions to Mouse Buttons 4 and 5.The size of the mouse icon is enhanced and made adjustable proportionate to the resolution choice of players.

With the patch, Bioshock 1 and 2 now holds 21:9 resolutions. The UI on the other hand supports two different modes when the displays are set into "Stretched and Centered". The game's field-of-view can now be adjusted from 70 to 130.

Bioshock 1: Patch notes:

  • Field-Of-View is now adjustable from 75 to 130 in the Graphics Options Menu.
  • 21:9 Resolutions are now available. UI supports 2 modes (Stretch or Centered) at these resolutions.
  • Resolved several graphical issues on NVidia hardware
  • New Graphics options available for lower-end machines
  • Mouse Button 4 and 5 assignments fixed
  • Mouse Icon Size is now adjustable and will scale with resolution.
  • Several improvements have been made to Mouse Sensitivity, Threshold, and Buffering
  • Settings will no longer automatically reset on improperly shutting down BioShock
  • Speaker Mode should now be selectable from the Audio Options Menu
  • Fixed an initialization bug with Audio System.
  • Miscellaneous bug fixes

Bioshock2: Patch Notes:

  • Field-Of-View is now adjustable from 75 to 130 in the Graphics Options Menu.
  • 21:9 Resolutions are now available. UI supports 2 modes (Stretch or Centered) at these resolutions.
  • Mouse Button 4 and 5 assignments fixed.
  • Mouse Icon Size is now adjustable and will scale with resolution.
  • Several improvements have been made to Mouse Sensitivity, Threshold, and Buffering
  • DirectX 11 Performance improvements
  • Fixed several graphical issues with Occlusion Culling.
  • Miscellaneous bug fixes

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