Nintendo had just recently started embracing third-party devices when it comes to their games. Last year saw the release of both Pokemon GO and Super Mario Run, and though Pokemon GO was such a huge hit, Nintendo is not happy with the numbers that Super Mario Run is bringing in.
Nintendo Not Satisfied
According to the Wall Street Journal, Nintendo President Tatsumi Kimishima wasn't satisfied with the returns that Super Mario Run has been able to get. Out of the 78 million iOS users that have downloaded the game, only 5 percent (roughly 4 million) of the users were able to dish out the $10 to buy the full version of the game.
WWG reports that it was already an impressive feat for a mobile game to get that many users to buy the full app. The disappointment from the company may be because Nintendo is used to the traditional market of consoles and handheld devices. Nintendo may just need a way to adjust their expectations to the way the mobile market is now.
Two To Three Games A Year
Just recently, Nintendo has confirmed that they are planning to release two to three mobile games a year. This month will see the release of their first mobile game for 2017, Fire Emblem Heroes. The company is also said to be working on a mobile version of Animal Crossing, but it seems that they're holding back on the release of the game to see how Fire Emblem Heroes and Super Mario Run fare by themselves.
Even if Super Mario Run wasn't able to impress Nintendo, the game has reportedly made $50 million since it launched - surpassing the expectations of analysts. People have been impressed so far with Nintendo embracing third-party devices, and eager fans can't wait to see what the company has in store for the future.
Super Mario Run is now available for iOS.