Will The Legend of Zelda: Breath of the Wild Suffer These Launch Problems?

The Legend of Zelda: Breath of the Wild is one of the most highly-anticipated games of 2017 as well as being one of the major titles that will determine the initial success of the Nintendo Switch. However, like with most triple-A titles, will the game suffer these problems upon launch?

With all the recent trailers and news about the upcoming game, many fans have already pre-ordered themselves a copy of the latest Zelda installment. For those who did, they will be getting a detailed and beautiful poster of Link, as per COGconnected (press release).

Meanwhile, those who have already tried the game have had a generally positive response towards its world and mechanics. Although, iDigitalTimes.com reports some lingering problems that might make its way to the final build. Would these problems affect the overall quality and playability of the game?

In Terms of Performance and Power in The Legend of Zelda; Breath of the Wild

The recent demos around the game have had somewhat unstable performances on both the Nintendo Switch and Wii U. These builds had either choppy battle sequences or struggled with all the grass effects during TV mode. While the cases regarding these issues have not been too severe, it certainly takes away the immersive feeling of exploring vast plains. In spite of this, Nintendo is regarded for making quality games so they might have already addressed this issue.

Lack of Human Life In the Open World

Throughout the footage fans have seen so far, Link has usually been alone when exploring the vast open world. The previous trailer did feature bustling towns but the entire Great Plateau seems to be barren of human life. Nintendo claimed that they removed various NPCs in the demo to avoid spoilers but players will have to discover this come the official game's release.

The Craziest Control Scheme for the Series Yet?

Despite the praise and position responses from journalists, they have pointed out that Breath of the Wild is very unorthodox from that of the series. One example would be Link's jump is now the X button while his sprint is the B button where the latter action should usually be. This might present a learning curve for seasoned fans which might make Link feel somewhat strange to control at first.

An Open World With an Amazing Plot

One of the major challenges to these open-world type of games is trying to keep players engaged in the plot as they go off and explore or do some side quests. While games like The Witcher 3 have managed to pull this off, other titles like Final Fantasy XV or Fallout 4 felt like it got the short end of the stick. Only time will tell if Nintendo manages to successfully pull off The Legend of Zelda: Breath of the Wild.

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